Skip to content

Dojo.unity

Overview

Dojo.unity is the official Unity SDK for interacting with Dojo worlds to develop web and desktop 2D and 3D games.

Prerequisites

Before getting started, you should ensure you have Unity >= 2022.3.15f1 installed.

Setting up Dojo.unity sdk

To get started with the Dojo.Unity SDK, follow these steps:

  • Download the dojo.unity package: Visit the dojo.unity releases page and download the latest version of the dojo.unitypackage.
  • Open or Create a Unity Project: Launch Unity and either create a new project or open an existing one where you intend to integrate Dojo.unity
  • Import the Dojo.unity Package: Navigate to Assets/Import Package/Custom Package within your Unity project. Choose the downloaded dojo.unitypackage file. unitypackage01 Finally, ensure to check only the aimed platforms for your project. unitypackage02

Warning: If your project includes the Plugins/iOS directory, note that it requires Git Large File Storage (LFS) to be uploaded. Refer to GitHub's documentation on Git LFS for more information.

  • Import Newtonsoft's Json.NET Dependency: In Unity, navigate to Window/Package Manager. unitypackage01 Once the Package Manager window opens, select Add package from git URL unitypackage02 Enter com.unity.nuget.newtonsoft-json as the package URL, click Add and then Done to import the dependency.